Tuesday, October 12, 2010

VIVID logo, poster work and management team update.

Meeting of part of the Vivid management team.
Topics talked about;
1. Theme’s for exhibition
2. Vivid logo
3. Blog and E mail (and there use’s)
4. Photograph for the night
5. Collage puzzle for out side activity.
6. Lighting (back ground coloured lighting for trees etc)
7. Food and drinks for the night (wine, OJ, cheese, cold water, crackers, strawberries and we like the idea of a desert of some kind)
8. Asking hospitality if they might have a some people with RSI’s to serve on the night so the class members are free to Enjoy the night.
9. Music (maybe get a high school band to play)
10. Sponsors, who we might need and how to go about getting them involved. Also how we can think or show there sponsor ship.
11. Number of classes available for us on the night, we may need more so we are going to have to look a getting some more from some other place. Maybe TAFE might have some or maybe we can get them as sponsorship. Also glass decorations.
12. Theme for the night, we have come up with cubes as a fetcher. using them for mounting art, seating, the signage, a surface to project the opining images on and for the Mac’s to sit on.
13. We want to get a video dune of the class as a kind of opener,
14. Doing a info pack for year 12 students about out class and what it offers. Going to talk to classes and also showing them some of out work. Also infighting then to come to Vivid.
15. We talked about ways on lighting the path way so people don’t get lost on the way to the E3 space.
16. Dress code.

Some ideas for logo and DL flyer








Friday, October 8, 2010

up dated and revised Aus Map


So I played with the size of some of my little guys and thined out some of my flowers. I changed the tital and worked on the waters a but. I changed the colour of the sate lines. I think thats about all I did.
Please tell me what you think.

Monday, October 4, 2010

My Game!!!!



the ruff for my font


my Font

Step 1- the lines for the armour


Step 2- lines armour and more detail


Step 3- i have added in the modern man


Step 4- hands and eyes



Step 5- colour


Step 6- the art work for the cover of my game.

step 7 will be to put in a very cool background, which i am still working on.

the next step is putting all my logos and title all together for my computer.

Wednesday, September 29, 2010

Monday, September 27, 2010

drawings for my game

So the cover of my game is going to be my main caricter half in the past and half the future falling down a time holl. He is going to be half in a suit of armour and half in motter bight lethers.
Hear are my drawings that i am working from.

Half bight helmet half armour helmet.

The anchor to the time machine in the form of a wrist cuff.


Body/clothing


The coat of arms

The Thief from Tomorrow.

Sebastian is a history and theoretical science professor at uni. He has been working on combining both of his passions by building a time travel machine and he succeeded. Sebastian was about to present it to his board of directors when his ex-assistant barged into the room with his heavily armed gang (Seb had to let Name go after he tried to steal and sell the plans to his time machine.) After moving the board of directors and Seb into a closet Bensen and his thugs took the time machine and ran.
After making a phone call for help, a light started coming from Seb’s wrist and a countdown started. He then explained to the board of directors that the light meant that his time machine worked, and Bensen had just gone somewhere in time. The countdown had started; he had 60 seconds till he would be dragged through the hole in the time frame continuance that Bensen had just made.
They all watched the cuff as the numbers counted down with bated breath, 5 4 3 2 1...